These two articles are probably relevant and come from the same person:<p>1. <a href="http://cturt.github.io/ps4.html" rel="nofollow">http://cturt.github.io/ps4.html</a><p>2. <a href="http://cturt.github.io/ps4-2.html" rel="nofollow">http://cturt.github.io/ps4-2.html</a><p>They cover pretty much every question about the WebKit exploit and this open-source SDK.
calling this ps4 sdk is counterintuitive and dangerous. It may paint sony as embracing open source to the unwarned.<p>this is nothing but a hack-y way to exploit a browser and get access to very limited functionality. It can barely be called 'ps4 homebrew sdk'.
So... can one load a game on the PS4 at home using that, or is just intended to emulate the playstation on a PC ? I don't understand the intention behind making this open source, seeing all the loaded piracy history of the playstation consoles.<p>Kinda feels like it's a little short for a SDK too, but I'm no expert.
Not entirely related but just reading this brought back a lot of memories of the PSP homebrew scene. I miss those days. Idolizing Dark_Alex was what got me into software.<p>##psp-programming represent!