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The Next Mainstream Programming Language: A Game Developer’s Perspective

46 pointsby pufuwozuover 15 years ago

7 comments

azharcsover 15 years ago
For those of you, who don't know, Who Tim Sweeney is?<p>Tim Sweeney is the founder of Epic Games and the person behind very famous Unreal game engines. John Carmack,Tim Sweeney have been some of my heroes from gaming world.<p><a href="http://en.wikipedia.org/wiki/Tim_Sweeney_%28game_developer%29" rel="nofollow">http://en.wikipedia.org/wiki/Tim_Sweeney_%28game_developer%2...</a>
telover 15 years ago
<i>Purely Functional is the right default<p>Imperative constructs are vital features that must be exposed through explicit effects-typing constructs</i><p>This is precisely the argument Haskellers make every time someone complains about algorithms that are difficult to formulate functionally.
jefffosterover 15 years ago
There's some further discussion of this over at LtU (<a href="http://lambda-the-ultimate.org/node/1277" rel="nofollow">http://lambda-the-ultimate.org/node/1277</a>)
tomstuartover 15 years ago
More relevant now than ever, but note that these slides are ~4 years old.
sundarurfriendover 15 years ago
Those requests for the ability to have range limited data types reminds me strongly of Ada.
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wglbover 15 years ago
This might be old, but it very excellently done. One thing I like about it is that the assertions an conclusions are backed up by 1) real-world experience 2) deep understanding of programming language issues.
waterlesscloudover 15 years ago
Slideshow from Gears Of War developer, seems to be advocating Haskell as the "next mainstream programming language".
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