Awesome! I really like that tune. Hope to see it continue.<p>I've had in mind an idea to make an open-source album of completely algorithmically generated music using my Python sound synthesis library. Of course I started with the drum parts, got way too deep in trying to make realistic cymbal sounds (which is very hard), and got burnt out. Typical me... Should probably pick that back up!
i've been playing around with supercollider lately and i would love to see a writeup on your process for creating this. sound synthesis is really cool but i've been having trouble finding good resources for understanding things like ring filters at an intuitive level.<p>seems like it would go nicely with a procedurally generated game too!