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A developer’s introduction to 3D animation and Blender

129 pointsby okfineover 9 years ago

6 comments

zapharover 9 years ago
Blender may be one of the most successful and best run Artistic&#x2F;Media projects in Open Source.<p>It manages to pack a lot of power in a very small package. And the Open Movie&#x2F;Open Game projects help to drive the direction of the Application with concrete goals. Personally I think it&#x27;s one of the media production suites out there for the hobbyist. The power + price (free) can&#x27;t be beat for the non-professional.
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PixelMathover 9 years ago
I used to work for Hollywood visual effects. Over the span of many years I have tried almost all the software out there and I find Blender very powerful but my personal favorite is a software named Houdini* (not free but you do get apprentice version). The core methodology Houdini is built on is for creating procedural systems for everything which i think is of more relevance for this community. Do check it out, I am sure members of this community can put it to use for the things not even their creators would have imagined.<p>*<a href="http:&#x2F;&#x2F;www.sidefx.com&#x2F;" rel="nofollow">http:&#x2F;&#x2F;www.sidefx.com&#x2F;</a>
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yohann305over 9 years ago
Feel free to downvote me but the title is quite misleading as I was expecting a developer introduction to 3D to be heavier on code and show what&#x27;s behind the hood.<p>For example, the tutorial starts by creating box, I&#x27;d love see the equivalent using code. Same goes for adding vertices, moving vertices.<p>Cheers!
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shawnfratis2over 9 years ago
With all the complaints with Blenders UI I&#x27;ve never understood why more people haven&#x27;t developed plugins that offer a UI alternative. I wanted a simpler UI for Maya so I wrote my own : <a href="https:&#x2F;&#x2F;github.com&#x2F;shawnfratis&#x2F;Scrimshaw-MEL-Mini-GUI-for-Maya" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;shawnfratis&#x2F;Scrimshaw-MEL-Mini-GUI-for-Ma...</a> . It&#x27;s not perfect but it works for my uses. I&#x27;d think a program as open as Blender would lend itself to something like that.
AlexB3Dover 9 years ago
...Blender it is for adult people<p>I do not care to be difficult or easy. If I like, I learn. I do not stop interface.<p>I like many programming interfaces, but I&#x27;m especially grateful to Blender.<p>- It is a program made by 3D artists for 3D artists. - It is totally dynamic. - I&#x27;ve got a steady flow of work. - (Shorcuts) memory exercises. At 36 he is appreciated. - It is a professional program. - To use it you have to think. If not, use c4d, max, maya, blah, blah. - Jump from 3ds max Blender is not fair. Blender is vulgarly stable.<p>It had been years since I felt emotion, learning a program.<p>Blender can improve. I hope he does. It is on track.
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thenomadover 9 years ago
Lots of talk about modeling in this thread - how&#x27;s Blender for other applications these days?<p>In particular, how&#x27;s its animation capability (both UI and features-wise)? Does it have decent importers and exporters for industry-standard formats (I&#x27;m thinking FBX and Alembic)? Can it handle mocap data well? Does it have any 3D paint &#x2F; texturing tools yet?<p>I&#x27;d love to move away from Autodesk if it&#x27;s possible!
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