Great book and over view. A few weeks ago the LA Times wrote up a how-to / lessons-learned from the experience developing a Journalism VR feature. If you enjoy the Virtual Reality Journalism book, well worth checkout out this article -> <a href="http://graphics.latimes.com/mars-gale-crater-how-we-did-it/" rel="nofollow">http://graphics.latimes.com/mars-gale-crater-how-we-did-it/</a>
I believe VR Journalism is the future of journalism and the Killer App for VR: place multiple 360 cameras in the same area, and the area can be reconstructed to the degree a that a person wearing a headset can walk freely around the space viewing where ever they choose. Now imagine installations like that in Paris right now - being able to see and walk in the places the attacks took place, or imagine such an installation on the red carpet at the Oscars, or such a treatment for sports. Being able to project oneself into live, impact events and view them unfold is the Killer App for VR.
> "The production processes and tools are mostly immature, are not yet well integrated, or common; the whole process from capture through to viewing requires a wide range of specialist, professional skills."<p>Not exactly unknown, but certainly a noteworthy opportunity for developers.