>games are meant to be an immersive experience that draw players into the world for long stretches<p>Games aren't supposed to be anything.<p>I've been a champion for more immersion and narative in games, but there are plenty of great games that have no interest in immersion and they aren't worse off for it.
In my opinion, the topic of game saves is merely a part of a larger and more interesting topic - the nature and handling of failure in games. theoryofgaming has an article [1] about that, too, although it doesn't go all that deep.<p>[1]<a href="http://www.theoryofgaming.com/solving-the-problem-of-fail-states/" rel="nofollow">http://www.theoryofgaming.com/solving-the-problem-of-fail-st...</a>
I looks like the password save wiki link moved to <a href="http://allthetropes.wikia.com/wiki/Password_Save" rel="nofollow">http://allthetropes.wikia.com/wiki/Password_Save</a>