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Procedural cities from the Mandalay fractal

155 pointsby mdlincolnover 9 years ago

12 comments

willvarfarover 9 years ago
Absolutely gorgeous! :D<p>A while back it occurred to me that its easy to combine distance-estimated (DE) fractal rendering with conventional 3D models.<p>Imagine how cool it would be flying around this kind of alien-city-scape in real-time in your browser, shooting at monsters!<p>I found that right now, only simple tunnels render at good-enough speed to be combined with classic 3D models and DE-based collision detection. My Ludum Dare game entry based on it:<p><a href="http:&#x2F;&#x2F;williame.github.io&#x2F;LD&#x2F;33&#x2F;index.html" rel="nofollow">http:&#x2F;&#x2F;williame.github.io&#x2F;LD&#x2F;33&#x2F;index.html</a><p>The future will bring fast-enough fractal rendering! :D<p>EDIT to add: well worth looking at: <a href="http:&#x2F;&#x2F;www.shadertoy.com" rel="nofollow">http:&#x2F;&#x2F;www.shadertoy.com</a> and <a href="http:&#x2F;&#x2F;www.fractalforums.com&#x2F;images-showcase-(rate-my-fractal)&#x2F;" rel="nofollow">http:&#x2F;&#x2F;www.fractalforums.com&#x2F;images-showcase-(rate-my-fracta...</a>
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smoorman1024over 9 years ago
An instance of Fractal Lab you can play with:<p><a href="http:&#x2F;&#x2F;hirnsohle.de&#x2F;test&#x2F;fractalLab&#x2F;" rel="nofollow">http:&#x2F;&#x2F;hirnsohle.de&#x2F;test&#x2F;fractalLab&#x2F;</a>
hcrispover 9 years ago
More impressive fractal landscapes using Fragmentarium here:<a href="https:&#x2F;&#x2F;www.flickr.com&#x2F;photos&#x2F;syntopia&#x2F;favorites" rel="nofollow">https:&#x2F;&#x2F;www.flickr.com&#x2F;photos&#x2F;syntopia&#x2F;favorites</a>
neppoover 9 years ago
When I saw these, the alien city from &quot;Rendezvous with Rama&quot; immediately came into my head.
vosperover 9 years ago
These are really beautiful. Has anyone here ever delved into creating fractals with the various tools that are out there?<p>I don&#x27;t have a strong math background, but I&#x27;ve always thought these things are wonderful. I&#x27;d be interested in creating my own, but I don&#x27;t really know where to start (I don&#x27;t want to learn the math, or write a renderer; I don&#x27;t have the time).
TeMPOraLover 9 years ago
Beautiful. Ah, the cities we wish we would have :).<p>I wonder though what&#x27;s the state of the art for generating real-looking Western cities - i.e. the unplanned mess we live in. Some fractal base and then random outgrowths maybe?
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anc84over 9 years ago
Direct link to just the images (warning, disturbing scrolling behaviour): <a href="http:&#x2F;&#x2F;sub.blue&#x2F;aurullia" rel="nofollow">http:&#x2F;&#x2F;sub.blue&#x2F;aurullia</a>
gedyover 9 years ago
Oh this is beautiful, nice work. Many (wow 12 already) years ago I did something related with iterated function systems and custom code. It was extremely tedious however, and used POV-Ray as renderer:<p><a href="https:&#x2F;&#x2F;vimeo.com&#x2F;105317159" rel="nofollow">https:&#x2F;&#x2F;vimeo.com&#x2F;105317159</a><p>Again, lovely work.
SixSigmaover 9 years ago
This video from Mandelbulb Maniacs popped up on my facebook today.<p><a href="https:&#x2F;&#x2F;www.facebook.com&#x2F;Atomicat&#x2F;videos&#x2F;10156387634450402&#x2F;" rel="nofollow">https:&#x2F;&#x2F;www.facebook.com&#x2F;Atomicat&#x2F;videos&#x2F;10156387634450402&#x2F;</a>
nekopaover 9 years ago
I wonder if this is how we will eventually create cities using nanobots. Give them a finely tuned fractal formula, and let them go.<p>Who says grey goo has to be goo?
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IanCalover 9 years ago
The link has a trailing slash on for me, which results in a 403, removing the trailing slash works.<p>Gorgeous work.
doucheover 9 years ago
Cool. Has kind of an H.R. Geiger vibe to it.