Some interesting electronics examples I found on youtube:<p><a href="https://www.youtube.com/watch?v=TbSmrjmP85Q" rel="nofollow">https://www.youtube.com/watch?v=TbSmrjmP85Q</a><p><a href="https://www.youtube.com/watch?v=e0zHiVw-c7k" rel="nofollow">https://www.youtube.com/watch?v=e0zHiVw-c7k</a><p><a href="https://www.youtube.com/watch?v=h4eHgnLFk9k" rel="nofollow">https://www.youtube.com/watch?v=h4eHgnLFk9k</a>
Looks like it's a revamped version of <a href="http://dan-ball.jp/en/javagame/dust/" rel="nofollow">http://dan-ball.jp/en/javagame/dust/</a>
Are you simulating the powder on the GPU or the CPU? I couldn't find any shader code that looked relevant to the sim, so I'm guessing it's the CPU. Any plans on making a GPU version? Seems loke you'd be able to overcome the perf issues and finally make that 3D version.
I remember playing with this.<p>Making electronics can be pretty fun. <a href="http://powdertoy.co.uk/Browse/View.html?ID=915343" rel="nofollow">http://powdertoy.co.uk/Browse/View.html?ID=915343</a><p>(It's not actually an ALU. All it does is add or subtract. But it was the best of its time!)
This looks nice. But, ideas are more important than code. So to be honest, I would enjoy a description of how this works more than actually playing with this program.