Wow, three strikes on first contact. I'm becoming less and less enthused:<p><pre><code> - Your browser is not supported (Safari or Chrome)
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Uhm, seriously? We're still doing that? I mean, I get it for IE 6, sort of, but it's not like there was some huge complex app hiding behind there; it was a text form.<p><pre><code> - We'll get back to you
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Wait, wasn't that what this was? I needed to to sign up and fill out questions, just like last time, so that I could still not download anything?<p><pre><code> - Space is limited
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Amazon might run out of interwebs? "The interenet is not a big truck..."
Besides reading-related apps, what types of apps is the Kindle more suited to over, say the iPhone/iPad/any other smart phone? From what I've seen, the refresh rate seems to limit its usefulness, such that any non-reading centric app would be at best a poor cousin of apps on those other devices.<p>Am I missing an elephant in the room?
Anyone interested in doing some development work for this platform?<p>I don't have a specific project yet but would love to make contact with some J2ME hackers. Please e-mail me: gavinobrown at gmail.
I'm still amazed at the stuff everyone's getting so caught up on. So what if it's not just like every other mobile computing device? Maybe it's time to think about the problem differently. There's a ton of things that can be done without a high refresh rate. Some video games, and videos, are just about the only things that <i>require</i> the high refresh rate, and the Kindle is NOT a game platform.