Hello, I’m the person who made the video. I’ve been developing a new SDK called Blurrr. I wanted to share this video showing a cross-platform development scenario using Swift language to make an app for SteamOS (Linux), OS X, iOS, and Raspberry Pi 2, all sharing the same code base and unified build system.<p>Under the hood, SDL provides the common platform layer. The build system is built on top of CMake. I have been adding Swift support to CMake.<p>Even if you aren’t interested in my SDK, I thought it would be interesting for people to see how much is already possible with Swift today.