I don't get why people want osx to die and ios to run on mac. They are already pretty much the same OS. Open up the OSX UIKit port should be enough to solve that "problem".<p>Also, removing the file system tree would be a huge step backwards. Organizing hundreds or thousands of files between dozens to hundreds of projects is just not suited for a "everything in one searchable bag" for a few reasons: To find something with search, you have to already know what you're looking for - something that browsing a folder solves instantly (how can you know you see all relevant files with a search? Maybe there's an important file that didn't match your query?!) - and the common "solution" with tagging/labels are just single-level folders in disguise....<p>I'm glad Apple decided to not port OSX to the iPad, or replace OSX with an iPad-esque iOS. Most people I've talked to that experienced windows 8 would agree that when Microsoft did just that, it was a misstep.
These concepts look nice, but never take into account the difficulty of working on complex projects with multiple people that hierarchical filesystem <i>actually work well on</i>.<p>There's absolutely no way you could build an app in a big "bucket 'o' files". Sure, you can put together a flyer for a softball game or (maybe) type up a simplistic report for school, but eventually these "loops" are going to become big, unusable buckets of content that isn't easily searchable (do we have good search on music contents yet? better hope the filename is good before it goes into the bucket!).<p>Perhaps the answer here is a "subloop". That's starting to look like we've come around to nested document folders again, isn't it?<p>Somewhat amusing: the screenshot of Sublime Text in the mockup is <i>using folders</i>.
I find these sorts of concept look great, and look they would work well, when you have 10 emails in your mailbox, or 3 tabs open in your browser, or 6 files in Sublime Text, etc etc.<p>I get hundreds of emails a day, work in an editor that is indexing ~11000 files, regularly have 50 tabs open in Chrome, etc. I find many apps that follow the sorts of aesthetics and principles shown in these mockups just do not scale to what I would consider normal professional use.
I'm not impressed:<p>Tablets and smartphones have a touch screen, computers most often don't. Software that doesn't take this into account will be a second-class citizen on the respective platform.<p>And while a flat filesystem with a powerful search function certainly has its uses, I wouldn't want to use it for everything. I'm far too anal when it comes to organizing my source code, for example.
I don't see anything new here. Some apps were redesigned to behave a bit like Photos.app, but pretending that adding a menu bar and multiple window support will be an easy port shows an amazing lack of experience. edit: just realized that there are no multiple window apps. So, the distinction of a computer vs a mobile device is gone right there<p>Organizing files into projects is waved away by "just search through an amorphous blob of data". "Kind: PDF". Who finds files like that?<p>The user activity thread is nice, but it's clear Apple was already working in this direction with the links timeline in Safari, but all the social service TOS's forbid this kind of presentation and they're super-protective of their presentation to the point even Apple can't negotiate past it at this point.
I like the concepts presented here but I cannot shake off the feeling that OS X is pretty much never going to get the love it deserves from Apple.<p>Apple will just keep improving iOS to be more powerful, more flexible and so on. The iPad Pro with iOS 9 is just a rough draft, it will be iOS 10 or 11 that'll show the hardware off, at least I hope. iOS 9 was probably the biggest jump in productivity for the iPads and hopefully, Apple keeps it going from now on, not neglecting it like it did prior to iOS 9.
I would rather have a modern file system optimized for SSDs instead of one with 16bit alignments for the Motorola 68k. It seems like OSX versions are more about tabs in Finder nowadays while Linux (and Windows) actually innovate.
This is like looking at Porsche try to make a flatbed truck. It's stupid because it belays all the use cases that the product ctaegory needs.<p>Designer: design isn't just about looking sleek, it's primarily about meeting the use case as simply and robustly as possible. All these use cases are better on other devices.
Things I would do to make OSX great again:<p>1. Fix Finder.
2. Integrate the iDevice simulator into the OSX: all iOS apps can run on OSX. So let them.
3. Continue making kick-ass laptop/personal computers, with keyboards and screens and touchscreen, and make the difference between iOS and OSX go away, at the hardware layer.<p>Plan B:<p>1. Put Xcode on iOS.
2. Make an iOS Touchscreen Laptop (8-core ARM with 16gigs RAM, etc.)
3. Abandon OSX completely.
This fails to provide any motivation for such a merging/converging iOS/MacOS experience.<p>Why do I want Netflix and CNN apps that have been so easily (but nonetheless with effort) adapted to support the platform from their iOS counterparts? I expect I'll choose the website in Chrome every time.
I'd love for the name to switch back to plain <i>system</i> like the old days. So much cooler. I know I have a Mac, it's staring at me every day.<p>Completely superfluous, of course, and they are probably going with macOS, but one can dream of a more sensible casing future.
This is clickbait. There is nothing in here that comes (anywhere) close to XI -- at best, it's OS X 10.12. OS XI will be a paradigm shift -- the way that OS 9 to OS X was -- not just a slightly different UI, desktop picture, and icons.
This is way better for e.g. my mother's use case. It's horrible for power users. I would be fine with this if Apple introduced some kind of "power user shell". I kind of do this already (on Win, Mac, and Linux) by almost exclusively using a terminal window and browser.<p>edit: "macOS" is absolutely brilliant though. They should go for the throwback hipster vibe.
OSX and iOS need to converge into something new and unified. Touch and pen(cils) is becoming standard for new computers in the near future, and tablets with keyboards also need to support touchpad and mouse. It may not have been necessary earlier, but with Surface and iPad Pro it's becoming obvious that these are not completely separate platforms any longer.
How would you expect 3D Touch to work on a screen that moves if you press on it? You’d need to maintain the laptop screen in one hand while 3D Touch-ing with the other; that’s cumbersome.