And a likely Oculus insider hints at a vendor/partner problem here:<p><a href="https://www.reddit.com/r/oculus/comments/4csc3e/certain_partners_when_they_screw_up_disallow/" rel="nofollow">https://www.reddit.com/r/oculus/comments/4csc3e/certain_part...</a><p>PL tried to solve it with his own money.