TE
TechEcho
Home24h TopNewestBestAskShowJobs
GitHubTwitter
Home

TechEcho

A tech news platform built with Next.js, providing global tech news and discussions.

GitHubTwitter

Home

HomeNewestBestAskShowJobs

Resources

HackerNews APIOriginal HackerNewsNext.js

© 2025 TechEcho. All rights reserved.

Warcraft fans' fury at Blizzard over server closure

157 pointsby sea6earabout 9 years ago

11 comments

mwestabout 9 years ago
Incredible to see this hitting the BBC, although it&#x27;s been discussed on HN already:<p><a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=11444122" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=11444122</a><p><a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=11448908" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=11448908</a><p>What is interesting is that they will apparently be releasing their work as open source:<p>&quot;With that said, as far as we are concerned, this amazing journey would not have been possible without the contribution of the open source World of Warcraft community, especially those who were behind MaNGOS. We believe that we significantly improved their code base, with several interesting algorithms (for example the ongoing work on clustering). For now, our source code may be release 30th of April (educational purposes only) in the hope that it will be useful, and that it may help developers understand how a big project like ours was handled from the inside.&quot;<p>(from <a href="https:&#x2F;&#x2F;forum.nostalrius.org&#x2F;viewtopic.php?f=2&amp;t=43600" rel="nofollow">https:&#x2F;&#x2F;forum.nostalrius.org&#x2F;viewtopic.php?f=2&amp;t=43600</a>)
评论 #11500887 未加载
评论 #11500956 未加载
评论 #11502722 未加载
Pyxl101about 9 years ago
The elephant in the room, and the aspect of this issue that no one wants to talk about is that players can play on these servers for free. Any player who drops their WoW subscription in favor of a private server is a loss for blizzard, and some players are thrifty enough to do this. Thus, even though the server might not be charging, it&#x27;s certainly draining revenue from Blizzard. If the population was 150k, then some % of those were paying customers anyway, and some would play only if it&#x27;s free, while others might pay for WoW if a free server was not available.<p>WoW currently costs $15&#x2F;mo. Blizzard is in a much better position to have numbers for this, but let&#x27;s say that the existence of the free server might have discouraged 50 K people from having subscriptions who otherwise would have. Assuming 50K, then that&#x27;s a monthly loss of $750,000 in revenue; or if all 150K did not subscribe but would have, it&#x27;s $2,250,000&#x2F;mo. Given that servers are relatively cheap, probably a good portion of that would be profit.<p>The people who say that the servers do not threaten blizzard are naïve or at worst disingenuous. They threaten Blizzard exactly as much as they discourage people from having wow subscriptions whenever they would otherwise. A player who spends a lot of time on a private server is probably not going to see a lot of value in keeping their WoW account active, after all. Given the way network effects work, a popular server could have a runaway success effect (people tend to play where a critical mass of their friends play). Furthermore, it is probably quite difficult to convince a player to reactivate their account once the successfully play for a while on a private server and have friends there; the server is probably very sticky.<p>Rather than asking Blizzard to bring back old versions of the game, perhaps Blizzard should embrace a model where players can run their own servers and list them in a public directory, such the players still require a subscription in order to play. And perhaps the server gets song cut of the profit from players who predominantly play on their server, like 10%. Perhaps this could align the interest of Blizzard and server hosts too much greater degree. The analog of a gameplay mod in other games is more like a custom server in wow, and think of all the good that&#x27;s come from mods like DOTA. There are still a number of reasons why Blizard would not want to do this, such as the fact they lose control of customer experience, but maybe it&#x27;s closer to a workable model.
评论 #11503108 未加载
评论 #11503992 未加载
评论 #11506239 未加载
评论 #11503091 未加载
etiamabout 9 years ago
Defective by design, sadly.<p>While I was gaming a lot, before the turn of the century, it usually seemed like when you bought a game you owned it. WoW was to me one of the earliest salient examples of a game you didn&#x27;t really own, but only were permitted to rent. Even though the community has apparently overcome the challenges of getting a working, large scale server running <i>and</i> maintain a community, that spirit of &quot;not really yours&quot; seems to shine through here.<p>Poor form, Blizzard! Adding to a design that was better off without additions to sell it all over again is one thing, but smashing the original for those who loved it that way and don&#x27;t want the extra cruft is just mean.
评论 #11501670 未加载
评论 #11501483 未加载
评论 #11501490 未加载
belochabout 9 years ago
The original Everquest ran a variety of different servers under different rulesets. I just checked and, suprisingly, they still do! At one point this included an unpatched version of the game as it was on release day, but no longer.<p>At this point in time the only appeal of the game to me is nostalgia. I don&#x27;t think I&#x27;d care to log in and immediately upgrade my formerly maxed out character with 40 levels of free exp just so I can go to the latest newbie zone and not get slaughtered. That would sort of trivialize the entirely excessive amount of time I put into that character.<p>I played WoW&#x27;s beta but then went entirely off of MMO&#x27;s for good (such a waste of time!). I&#x27;m sure there are lots of people who would love to revist the release version of the game. Clearly, the demand is there. Instead of shutting Nostalrius down, the Blizzard team should be buying the server config and data off of the team that was running it and then keep it online. They have to protect their IP, but the cost of keeping long-time loyal fans happy (even if they aren&#x27;t currently paying ones) happy is pretty minimal.
评论 #11501614 未加载
lsiebertabout 9 years ago
Sadly, the Library of Congress Exemption for server based games (<a href="https:&#x2F;&#x2F;assets.documentcloud.org&#x2F;documents&#x2F;2488067&#x2F;2015-27212.pdf" rel="nofollow">https:&#x2F;&#x2F;assets.documentcloud.org&#x2F;documents&#x2F;2488067&#x2F;2015-2721...</a>) doesn&#x27;t apply here.
remwfnnzabout 9 years ago
Relevant: <a href="https:&#x2F;&#x2F;www.linkedin.com&#x2F;pulse&#x2F;building-past-how-runescapes-official-legacy-server-avoided-kemp" rel="nofollow">https:&#x2F;&#x2F;www.linkedin.com&#x2F;pulse&#x2F;building-past-how-runescapes-...</a><p>A Jagex employee&#x27;s view on how they managed to reopen a legacy server and keep it alive (and growing).
Kenjiabout 9 years ago
The pain when your favourite private MMORPG server goes down - I know it too well (I&#x27;ve been programming for private MMORPG servers myself, though not WoW). It really is an entire world just disappearing. If I was the head of a large game company, I&#x27;d make good friends with the modding&#x2F;private server crowd (unless it&#x27;s in direct competition with one&#x27;s own product), they often create tight-knit communities that provide value for many years.
评论 #11501613 未加载
mesozoicabout 9 years ago
I can understand their desire. Some of my best gaming was on non EA Ultima Online shards that ran the version of the game before it was &quot;ruined&quot; or many thought it was.
评论 #11501311 未加载
Aelinsaarabout 9 years ago
I can understand the frustration, it must be painful to be that much of a fan and lose such an enormous community.
yAnonymousabout 9 years ago
What were the server setup and monthly costs like?<p>It should be clear that Blizzard are ridiculously overcharging people with 10$&#x2F;month when fans can run something like this and offer it for free or based on donations.
评论 #11503282 未加载
chris_wotabout 9 years ago
I&#x27;d love to see a full refund for all those people who bought the game - on the grounds they can&#x27;t use it for its intended purpose in any way.<p>And this is why its best not to get too involved in games where you have no control or have no possibility of control over the infrastructure that underpins the game.
评论 #11501480 未加载
评论 #11501371 未加载