Help wanted, There are a few easy to implement tasks here if anyone is interested in getting involved.<p><a href="https://github.com/rogeralsing/gam/issues?q=is%3Aissue+is%3Aopen+label%3Aenhancement" rel="nofollow">https://github.com/rogeralsing/gam/issues?q=is%3Aissue+is%3A...</a>
Totally cool. Alsing and Stannard did a great work on Akka.NET, and I'm happy to see the OP making inroads into Golang projects. How does the message throughput compare between GAM and Akka.NET?<p>I might as well start contributing to this project.
So I have little real experience with Actor-based programming (although I'm looking into Pony so that might change soon). Are there situations where it would be elegant to <i>combine</i> the two models? I'm aware of, for example, GALS[0] but that isn't quite what differentiates the two approached to concurrency, is it?<p><a href="https://en.wikipedia.org/wiki/Globally_asynchronous_locally_synchronous" rel="nofollow">https://en.wikipedia.org/wiki/Globally_asynchronous_locally_...</a>
This is very exciting, thank you for building this.<p>Quick question on your sample codes, if actor is capable of receiving async messages, then channel is basically redundant, right?<p>What is the use case on using both, it looks like I can consume messages directly from the actor. I am not clear on that.
I'll just leave this here<p><a href="http://asfarley.github.io/bashactors/" rel="nofollow">http://asfarley.github.io/bashactors/</a>