Not a whole lot of content in the article... we all know GPUs are good for many data processing or machine learning tasks. Clearly gaming was the impetus to develop high performance GPUs initially, but I wonder if it still holds true that gamers "subsidize" big data significantly. Are most high-performance GPUs sold for gaming or for data processing?
So if you have two market segments, and one is larger and has existed longer than the other, then the large one is subsidising the small one?<p>That seems like an odd definition of subsidy.
I'd argue that it'll soon be the other way around. Many of the improvements in Pascal were driven by scientific computing. It's easy to justify adding new features (like high speed 16 bit FP) when Facebook or Google is willing to buy datacenters full of the things.