If I was a PM at instagram, vine, twitter, youtube, etc I would be circulating this article / Revlo to every person in my org - you guys just hit the nail on the head.<p>Perfectly timed to capitalize on the brewing discontent of content creators who get LOW quality support for these kind of engagement tools @ platform level.<p>And nice balance of gamification & engagement for end-users that I can see working, leading into nice sponsorship revenue models, etc.<p>I'm impressed.
Super interesting and incredibly niche. The quality of twitch channels is vastly influenced by the tools employed in them. The production behind popular channels is extremely impressive, it makes sense that these tools are popping up. Watching streamers evolve over the last few years (especially with League of Legends streamers), the interactions users are expecting are getting more and more complex. Things like automated raffles, twitchbots with 'minigames' that earn users points, and donation messages make a huge impact on viewer engagement and thus a direct boon to the streamers bottom line.<p>Good luck Revlo, excited see these in action.
Interesting product, and well done. My first thought with anything involving virtual currency, and gaming apps. Is the risk of botting, scamming, and straight up theft. Someone is always going to ruin it for everyone else, if/once this gets big enough.
Note to themacro editors: it was hard to find the link to the company (it's on the sidebar). I was expecting it to appear in the body content or the headline.