<a href="https://news.ycombinator.com/item?id=11666734" rel="nofollow">https://news.ycombinator.com/item?id=11666734</a><p>^ for more comments
I gave him $20.<p>I don't want a cent back. I didn't pay for a "product", I paid to watch him try this novel approach to a game engine. Money well spent.<p>Now "Transformers 3" on the other hand... I paid to watch that too. Michael Bay, you owe me $12 back for that stinker.
You asked for advice on what to do: I'm not a backer and only followed as updates tricked down to here, so take this for what it's worth, almost nothing, get collaborators. Teach some really eager folks the basics and farm out your todos. Pay them if they need it, and build something even larger than you alone can.
I find it quite touching how the comments are filled with people telling the developer not to return their kickstarter money because they considered it a donation to allow him to follow his dream.<p>I suspect there would be enough interest here to drive an open source project too.
I'm assuming people have already suggested he should try licensing the engine rather than try and build a whole massive complex groundbreaking game by self? I could see some teams coming up with some amazing stuff in this engine.
I know there will be someone saying "We told you so - make games not engines!" (I saw that sentiment several times over the years) but damn, I'm super sad it's come to this... it is the most fun looking engine I've ever seen!