Hi, I was wondering what could be the technology behind Pokemon Go. Everybody loves it, but is there something new? An innovation? Is it using stuff that already existed? What could they be doing in their servers? I was searching about this but couldn't find anything related
This link was provided in another HN post: <a href="https://www.quora.com/What-programming-language-was-used-to-code-Pokemon-Go?share=1" rel="nofollow">https://www.quora.com/What-programming-language-was-used-to-...</a>
You can decompress an apk as if it were a zip and poke around at the package namespaces. Here's what I spotted without looking too carefully:<p>dagger<p>rx<p>lots of unity stuff<p>SpaceMadness/lunar-unity-console<p>bitter/android-jni-bridge<p>crittercism<p>FasterXML/jackson<p>google/gson<p>Google VR SDK<p>square/otto<p>apache commons io<p>upsight<p>voxelbusters (assets?)