TE
TechEcho
Home24h TopNewestBestAskShowJobs
GitHubTwitter
Home

TechEcho

A tech news platform built with Next.js, providing global tech news and discussions.

GitHubTwitter

Home

HomeNewestBestAskShowJobs

Resources

HackerNews APIOriginal HackerNewsNext.js

© 2025 TechEcho. All rights reserved.

Realtime GPU Audio (2013)

43 pointsby j1vmsalmost 9 years ago

2 comments

wallacolooalmost 9 years ago
A bit long-winded, but I enjoy seeing more interest in real-time audio on non-traditional compute platforms.<p>I&#x27;m under the impression that more recent versions of CUDA are able to implement &quot;streaming&quot; kernels, where you only launch the kernel once and then continually feed it data and prices its output. Presumably this would slightly reduce latency (or variability) related to kernel launching &amp; increase throughput if the kernel can remain resident during the time that it would previously be waiting between the end of a task and the start of the next one.
Fenericalmost 9 years ago
I suspect that if VR &#x2F; AR continues to take off, the need for good quality generated binaural sound will make it more and more attractive to put a greater percentage of sound processing onto the GPU.
评论 #12199668 未加载
评论 #12197710 未加载