<i>"The only way to understand the world is to go to the world," says Ismail. "You have to go there, because there's too much in the way. There's too much keeping you in your safe, understandable cultural bubble because people can talk to you and you can communicate. Honestly, understanding the world requires you to go where no one can understand you."</i><p>Isn't this lifestyle built on another form of consumerism: that of riding giant steel machines that burn tons of petrol to fly in the sky, instead of the one he's avoiding?<p>I also really enjoy discovering new people, cultures and languages- but I find I can do that better by staying somewhere for a few years.<p>To each their own though! I support Rekka and Devine on Patreon, and their boat journey has been neat to follow (and this one consumes much less fossil fuels). My father having been an avid sailor in his youth, it's something I could see myself doing with him when he retires.
Rami Ismail gives a great talk on translation and language barriers in games:<p><a href="http://www.gdcvault.com/play/1022362/We-Suck-at-Inclusivity-How" rel="nofollow">http://www.gdcvault.com/play/1022362/We-Suck-at-Inclusivity-...</a><p>He also does a good job of peeling back the curtain behind indie development and realities of being an independent game developer. We could use a few more people like him in our industry.