I'm starting to think that web sites will eventually offer so little information about their product/idea/service/game that there will just be a logo at the top and after scrolling down through various fancy backgrounds, there will be the second of two UI elements which is a link to their facebook account.
You should make it possible to inspect games without an account. I love that you've made your Trello open btw! Very cool to have it next to Facebook and Twitter.
This seems really cool! How much work outside the standard meteor workflows did you have to do for all the clients to be nicely synchronized? I guess since the turns are "slow" you have plenty of leeway to make sure the data gets where it needs to be, but I've had a little trouble before with many people connected to a meteor app and having them looking at the same interface, where some of the smaller, incremental graphic updates got skipped over and caused some visual lag. I'd love to see some sort of technical write up for how this game is structured!
Just a reminder to everyone that this is a Show HN which has different commenting rules. So honesty is okay but maybe lay off the snark, sarcasm and acidic cynicism.
Here's some explanation of the game, including a short video under the second header: <a href="https://overthrown.io/docs" rel="nofollow">https://overthrown.io/docs</a>.<p>Maybe there should be a link to that on the homepage.
This sounds very much like Diplomacy (<a href="https://en.wikipedia.org/wiki/Diplomacy_(game)" rel="nofollow">https://en.wikipedia.org/wiki/Diplomacy_(game)</a>). Very cool.
It's nice you made your Trello todo list public, but why not make the game open source and use the GitHub issue tracker so we can also open issues and feature requests?
Very nice game, I just started on game 46, I can't wait to get further into it.<p>Also great job on the UI, everything is smooth and easy to understand.
Instead of the Youtube video, I think a step-by-step guide and feature introduction would be way better. Something like <a href="http://introjs.com/" rel="nofollow">http://introjs.com/</a> but otherwise the game seems interesting.<p>:D<p>Also, 12h turns seem incredibly long :(
Looks promising. How about a gameplay video, more screenshots, and a short description of how the gameplay works on the homepage (without digging)? You have to give us something more to go on...
Nice! This reminds me a lot of Iron Helmet's games (<a href="http://www.ironhelmet.com" rel="nofollow">http://www.ironhelmet.com</a>).
This game is not good.<p>I will stop playing it in the middle of a match.<p>I want to apologize for the other players, but I think we shouldn't play a game just because it is a game and it is free and the game has a nice UI. Games are important things and no one should be incentivized to release games to the public if they are not interesting.
Is it somehow possible to leave a game that hasn't started yet? I logged in using Google, but I have notifications disabled for the account, so I would rather register using an alternative email address. Changing the email used for notifications would work too.
For anyone interested, the from a laptop computer (macbook, chrome browser) this game was buggy and nearly unplayable. It took up 900 MB of memory and 50% CPU.<p>Age of Empires was more responsive in 2002.