What are these apps that have 50+ MB in code built with? Or what counts as code in that regard?<p>Snapchat for example is 95MB, 77MB code, and on my phone (Android, so not directly linked, but probably similar) the most unresponsive, crashy and painful-to-use app right along with Skype.
It's a pretty cool break down you do, but you should consider not including hearthstone in your demo, as most of its image, video and audio assets are placed in the "other" category. So it is a bad example of how your service can help me understand my app, since your demo doesn't help me understand this game.
This seems like a very "woo woo" theory, because few users know how big their apps are, or what a "good" size or a "bad" size for a particular app is.<p>So, let's assume Segment is right and there's a causal relationship between app size and downloads. What am I missing?
Oh my gosh - this so, SO much. I think there's a lot of 'designers' thinking they're 'developers', I've seen that first hand and that's how you get rubbish like Drupal.
This is the second or third time in about a month that a site posted to HN has been blocked by my ad blocker.<p>According to Wikipedia, segment.com's sole purpose is to aggregate data for marketing and advertising. Not a company I want to give page views to.