If you like this, check out minetest too. (minetest.net)<p>Its got rendering improved over Mojang's Minecraft (with built-in shader support,) infinite world size in all directions (not just horizontally), and a very high-performance C++ implementation.<p>It also has a very well-supported and well documented mod API, and an active community. You should check it out.
Note from the sf.net git repo:<p>Moved to <a href="https://github.com/manicdigger/manicdigger" rel="nofollow">https://github.com/manicdigger/manicdigger</a><p>Also, the author's web site: <a href="http://croxxx.tk/" rel="nofollow">http://croxxx.tk/</a>
Hi.<p>Some info:<p>- Client is written in Ć programming language and can be transcompiled to many languages. Yet it's still a C# project that runs in Visual Studio. See <a href="https://github.com/marioclone/Mario" rel="nofollow">https://github.com/marioclone/Mario</a> and <a href="http://smb.neocities.org/game.html" rel="nofollow">http://smb.neocities.org/game.html</a> for example how it works.<p>- Game is currently being made into a commercial product by a big company. It looks beautiful. There is a whole team working on it, including many artists.
So this is written in c# and can be transcompiled to JavaScript... Is there any public servers that will host your world?<p>My daughters play minetest and love it. However, they each have an old reconditioned laptop, and their shared world is hosted on one of them, so that laptop has to be on and running minetest even if only the other wants to play and create.<p>A browser-based world would be so much easier.
Ah that name, [hopefully] an homage to one of the first platformers ever:<p><a href="https://en.wikipedia.org/wiki/Manic_Miner" rel="nofollow">https://en.wikipedia.org/wiki/Manic_Miner</a>
Manic Digger can actually use the old Minecraft Classic protocol and hence act as a comparible Minecraft Classic clone, or at least it could in the past (maybe it was eventually removed). It's a secret feature, I think it was hidden behind some sort of flag.