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Treksit – Graph theory game

73 pointsby thenormalover 8 years ago

12 comments

pimlottcover 8 years ago
Nifty. The arbitrary size of the playfield (and its invisible border) was annoying at times, though.<p>More suggestions:<p>* A reset button when things get too messed up<p>* A &quot;check my work&quot; button that highlights errors, which can be hard to see when there get to be a lot of points and edges<p>* Ability to select and drag multiple points (particularly useful when you need to shift an entire section over to have more room to work<p>* A clearer explanation of the UI (I was reluctant to click on the diamond icons for fear of losing my progress)<p>* Some sort of ending (even just a &quot;Congratulations&quot; message)
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subimover 8 years ago
Fun! This is similar to Simon Tatham&#x27;s Untangle (<a href="http:&#x2F;&#x2F;www.chiark.greenend.org.uk&#x2F;~sgtatham&#x2F;puzzles&#x2F;" rel="nofollow">http:&#x2F;&#x2F;www.chiark.greenend.org.uk&#x2F;~sgtatham&#x2F;puzzles&#x2F;</a> and the sgt-puzzles package on Debian systems).
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jakubpover 8 years ago
Nice. Went through maybe first 8-10, but it becomes boring without some kind of &#x27;progress bar&#x27;. How long before something happens? Will it become harder with time, or what? A commentary or some hint at what&#x27;s next would be interesting :)
tantalorover 8 years ago
Looks like this is just a mashup of Tronix by Danijel Duraković with some other visual effects.<p><a href="http:&#x2F;&#x2F;pulzed.com&#x2F;demo&#x2F;tronix11&#x2F;" rel="nofollow">http:&#x2F;&#x2F;pulzed.com&#x2F;demo&#x2F;tronix11&#x2F;</a>
pbhjpbhjover 8 years ago
J age 11yo says it&#x27;s &quot;cool-a-rooney&quot;. Personally I liked it, but the instructions were too terse to get us started properly and the hyperspeed thing is a little strange, I assume it&#x27;s just a distraction?<p>One problem we had was that J opened the menu at the bottom of the [small] playing area, that covered the &quot;right arrow&quot; that moves on to the next map. It wasn&#x27;t obvious how to get back to playing, the &quot;play&quot; button didn&#x27;t close the menu and the collapse arrow wasn&#x27;t visually apparent.
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wodenokotoover 8 years ago
Nice game, but as others have mentioned, the game area is way too small, and you need to able to move the entire graph as one, as you often get points placed towards a corner when you are trying out different positions of points.<p>Also the &quot;restricted area&quot; link with the &quot;Bonus&quot; alt-text feels like it takes you on a bit of a spammy ride. I tried it, and it took me to a site that said something about randomly generated music and a link with the text &quot;show me something cool&quot;, which took me to yet another page, in yet another window with a bunch of animated dots.<p>Completely irrelevant and distracting.
dharma1over 8 years ago
loved it. it&#x27;s interesting how quickly the brain develops a sort of intuition how to solve them after a few levels.<p>Would be good if there was a leaderboard with times
skottkover 8 years ago
And here I thought that my years fighting with UML modeling tools would go completely wasted.
applecrazyover 8 years ago
I was doing a puzzle and it showed me a button to a &quot;restricted area&quot;- is this normal?
johnhenryover 8 years ago
I&#x27;m more impressed by the background than the game itself, though both are well done.
am185over 8 years ago
what happens after 20? there was nothing?
thenormalover 8 years ago
Easy peasy puzzle
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