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Show HN: Skeletal Animation System – a WebGL animation blender

120 pointsby chinedufnover 8 years ago

7 comments

chinedufnover 8 years ago
Author here - happy to hear / answer any questions, criticism and feedback!
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AustinG08over 8 years ago
I recognize that 3d model from when I was learning blender. It&#x27;s carl from the walking dead, from a tutorial by Sebastian Lague. His channel is full of Blender, Unity, and general Game development tutorials. All very detailed and helpful: <a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;channel&#x2F;UCmtyQOKKmrMVaKuRXz02jbQ" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;channel&#x2F;UCmtyQOKKmrMVaKuRXz02jbQ</a>
supernumeraryover 8 years ago
Really super stuff. I like that you&#x27;re building a workflow from Blender to the Browser like this. Also that it&#x27;s threeJS free.
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cdevsover 8 years ago
Three.js stuff always impresses me, I&#x27;ve been learning blender for about a month now as a hobby. Thanks for another thing to put on my list to learn from.
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santaclausover 8 years ago
Is there a way to turn on non-constant shading?
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homanchouover 8 years ago
Can you explain your process of completing this? How did you do this without Three.js?
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cdhannaover 8 years ago
That is dope. Good work!