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Show HN: A voxel design tool built on the top of CSS transformations

78 pointsby fatiherikliover 8 years ago

9 comments

mnuttover 8 years ago
This is neat, and reminds me of <a href="http:&#x2F;&#x2F;www.themaninblue.com&#x2F;experiment&#x2F;Cubescape&#x2F;new.php" rel="nofollow">http:&#x2F;&#x2F;www.themaninblue.com&#x2F;experiment&#x2F;Cubescape&#x2F;new.php</a> circa 2010. Very clever uses of css.
greggmanover 8 years ago
Cute but just in case this is an extremely inefficient way to display this kind of data both inefficient in speed and in memory. It also fails in firefox because the algorithms for sorting 3D css are not specified. Or if they&#x27;ve have been finally firefox hasn&#x27;t implemented them. And, even if they have been specified that just adds more crazy work the browser would have to do what a canvas 2d or webgl solution would not
delinkaover 8 years ago
Cute, but perhaps incomplete? If I leave the POV right where it is, and if I plan my artwork correctly, maybe I can build something. But if after I start, I decide I need to hang a voxel off the other side of an existing voxel, I spin the view around, the voxels have no back side that I can select to attach against.
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vityaz_over 8 years ago
Getting flashbacks of the Sim City 3000 building architect tool.
NetOpWibbyover 8 years ago
This is nice. Had some issues when moving the scene but still, a nice V1. I&#x27;d love something like this for three.js.
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eridiusover 8 years ago
There&#x27;s no way to delete cubes in Safari. Control-click just adds a cube like regular click does.
phkahlerover 8 years ago
Rendering errors. Build up, then out, then change color and click around at random.
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rvdmover 8 years ago
I like the clean UI.
dyejeover 8 years ago
Are the missing faces on the cubes on purpose?
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