I'm a big fan of the indie game community and things like Ludum Dare 48 hour game jams (see http://www.ludumdare.com/compo/category/ld-17/). You get a lot of awful stuff made, but also some diamonds in the rough that go on to be quite successful. Time constraints can be great forcing functions.<p>Since I recently dumped all my ideas off my chest (http://news.ycombinator.com/item?id=1396765) I was wondering if an equivalent idea wouldn't work in the "startup"/HN world -- call it the MVP Jam -- a fixed period of time in which everyone tries to bring one idea to fruition, followed by a round of judging (just for closure's sake.)<p>I think most ideas could have a reasonable MVP pulled together in a week. Would anyone be interested in participating in a 168 hour MVP Jam?