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Lou's Pseudo 3d Page

115 pointsby jonathanhefnerabout 8 years ago

4 comments

sehuggabout 8 years ago
One very early pseudo-3D game (perhaps the first?) was Sega&#x27;s Fonz, which drew a not-really-perspective-corrected road using discrete logic. AFAIK it hasn&#x27;t even been emulated by MAME yet.<p>Oh yeah, and shameless plug for my 6502 IDE which draws a pseudo-3D road on the Atari 2600 :) <a href="http:&#x2F;&#x2F;8bitworkshop.com&#x2F;?platform=vcs&amp;file=examples%2Froad" rel="nofollow">http:&#x2F;&#x2F;8bitworkshop.com&#x2F;?platform=vcs&amp;file=examples%2Froad</a>
probably_wrongabout 8 years ago
This website again... every time I see it, I get an irresistible urge to write my own old-school racing game in Javascript (it&#x27;s been done, I know, but not by me).<p>I&#x27;d better get away from it before I &quot;forget&quot; that I have deadlines to stick to.
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jonathanhefnerabout 8 years ago
I love the cleverness of old games and the tricks used to produce compelling effects on underpowered hardware.
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errozeroabout 8 years ago
I&#x27;ve read through this page a few times in the past and still find it difficult to get my head around the math involved.
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