You can get "true 4k" out of the console, but rendering at 4K is so taxing you'll chew all the extra processing power out of that GPU.
That means that if developers want to increase rendering quality other than spatial resolution, they will probably resort to checkerboard rendering and/or dynamic resolution, which they needed to do on PS4 Pro.
Of course, overall, you can probably expect better quality than a PS4 Pro, since there's more power. It's just not very wise to use that to output at 4k, especially when most people will have a hard time noticing the difference at living room distance from their TV.
I'm kind of amazed this made it to the front page considering there is so little here.<p>I don't see how MS intends to sell them though. The Xbox One S is currently $200. Even if that's temporary it seems like a lock that they might drop the price again to $200 for the holidays.<p>A PS4 Pro is $400 assuming no bundles or price cuts.<p>So how in the world do you get people to pay $500 for the Xbox One X? It's 2.5x as expensive as your previous/current/lower-end console. It's at least 25% more than the competition's high end console.<p>And that's price, so it doesn't include the ecosystem and software and such.<p>$500 just seems like a big obstacle to success.
"One X" and "One S", where have I seen that before…<p><a href="http://www.gsmarena.com/htc_one_s-4574.php" rel="nofollow">http://www.gsmarena.com/htc_one_s-4574.php</a><p><a href="http://www.gsmarena.com/htc_one_x-4320.php" rel="nofollow">http://www.gsmarena.com/htc_one_x-4320.php</a><p>also <a href="https://en.wikipedia.org/wiki/One-X" rel="nofollow">https://en.wikipedia.org/wiki/One-X</a>
This is an interesting play, where Microsoft will sell both XBox One S and XBox One X as contemporary devices.<p>X => $499 (4k native being the prime attraction)
S => $249 (Original perf bit less than PS4)<p>Have to see how Games world would react to the reality of optimizing for two Consoles and Single plat.<p>Depends on 4K TVs popular uptake. Interesting times!
One of the things that no one seems to notice about the XboneX is hidden down in the spec sheet.<p>FreeSync. It supports FreeSync. This is weirdly interesting... perhaps an attempt by AMD to push back against G-Sync's dominance.
Can someone explain how if the PS4 (without "pro") with its 2 GFLOPS is not able to run complex games at 1080p at 60Hz, while the the XBox One X, with just 6 GFLOPS, is marketted as able to render games at 60Hz in 4K? Note that 4K requires 4 times the fillrate of 1080p, and that the memory bandwidth increase is just about +50%, and the CPU performance increase has been small in comparison.
I am expecting a Xbox 3 at some point, so that way microsoft will follow tesla's naming schema
Xbox S, Xbox [3], Xbox X
Tesla S, Tesla 3, Tesla X<p>S3X sells.
I don't really get the argument that not many people have 4k TVs, or wouldn't be thinking of getting one anyway this year.<p>I've had one for 2 years and I'd hardly call myself an early adopter when it comes to TV.<p>You can pick up a 49" 4k for considerably less than the price of the X1X these days, hardly a massive commitment to fully appreciate the better GFX
i'm pretty skeptical of this thing. the only people who care about specs are the pc gaming crowd, and the specs are probably still not good enough for them. the software library is also basically a subset of the playstation game library, with hardly any unique microsoft exclusives.