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Another Price Slash Suggests the Oculus Rift Is Dead in the Water

31 pointsby whiskersalmost 8 years ago

6 comments

Sohcahtoa82almost 8 years ago
Kind of disappointed the article made no mention of the Vive.<p>Oculus is a PC product, PSVR is, well, obviously a PS4 product. I would think Oculus&#x27;s primary competitor is the Vive, another PC product. A quick Google search leads to a lot of articles written in January claiming the Vive is outselling Oculus 2-to-1.<p>Oculus&#x27;s problem is that they buddied up with Facebook and then tried to create a walled garden. Meanwhile, HTC buddied up with Steam, the de facto home for PC gamers, to market the Vive. Oculus is also behind the curve. Vive is room-scale and had motion controls from day 1.
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Chardokalmost 8 years ago
I honestly wonder how much of this has to do with the fact that it is associated with Facebook.<p>Purely anecdotal, but in my gamer circles, seeing Facebook mentioned anywhere near video games is met with repulsion. Blizzard&#x27;s choice to have Facebook-only live streaming means we would never use it (Yes Mom, I didn&#x27;t call you back because, as you can see, I played Overwatch for 8 hours). As soon as we saw the announcement for Facebook taking over Oculus, we knew we weren&#x27;t going to purchase it solely for keeping Zuckerberg out of our video games.
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RikNieualmost 8 years ago
I was really excited about VR but the price(and nausea&#x2F;headaches) put me off it.<p>I&#x27;m sure the price will continue to drop, as is par for the course in technology, but the physical side effects..? I don&#x27;t want to be like Richard Hendricks and hug the porcelain after 30mins of gameplay.
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Vuudoalmost 8 years ago
They should have done everything in their power to keep the Facebook brand away from the Oculus brand, Vive fits in with the gamer &#x2F; early adopter culture, where as Oculus now fits in with..... mom and dad.... I guess?
segmondyalmost 8 years ago
Bought the dev kit, they never full developed the linux dev kit, then they killed it. My dev kit is sitting collecting dust.
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4rtalmost 8 years ago
i bought the DK2 dev kit but never bothered with the &#x27;consumer&#x27; version.<p>i genuinely believe that oculus never expected rift to be &#x27;big&#x27; in any way, i think it was about building up a VR game library ready for the next gen of phone holders a-la samsung gear.<p>once phones are powerful enough to match a current mid-range gaming GPU and can use cameras for low latency and high accuracy &quot;inside-out tracking&quot; (their definition) without all the wires&#x2F;lasers&#x2F;sensorcameras facebook will be right there with a store and a big library.<p>give it 5 years and VR might finally take off!