To quench some of the clickbait headline curiosity:<p>The game is "Jailbreak"; the game platform is Roblox (<a href="https://www.roblox.com/" rel="nofollow">https://www.roblox.com/</a>)
> <i>Nowadays, Roblox boasts 56 million monthly players. That actually puts it ahead of Minecraft. Earlier this year, Microsoft said about 55 million people play its hit game every month. Meanwhile, by some measurements, more people search for Roblox's website than for Lego, company officials boast.</i><p>Congrats to the Roblox team for creating a fun platform. My kids are absolutely addicted. I really had no idea how huge this game was until recently though. I should have known something was up when I noticed they weren't playing Minecraft as much.
My 10 year old loved jailbreak, among other Roblox games. I think they really deserve credit for creating a platform where you can implement weird concepts.
I wonder if this is a small glimpse into the future.<p>Instead of 99% of the revenue in entertainment going to the very top 1% of content creators, it's more dispersed. More content creators -- game developers, artists, storytellers -- are able to create specialized works for just their small fan base and make a decent living doing so.<p>The internet and it's wide, cheap distribution model, plus applications like Unity (and, apparently, Roblox) can help make that possible.
Roblox is a really interesting game. My kids all love it from the 3y/o to the teenagers. The games are mostly very amateurish and buggy (from what I've experienced) but the whole thing is like a web browser for games. Has a very early web feel of being built by people rather than by companies.
(I work at Roblox)<p>I think of Roblox as the tool I wanted when I was 12 and wanted to automate my my Legos and Construx.<p>We're hiring. <a href="https://angel.co/roblox/jobs" rel="nofollow">https://angel.co/roblox/jobs</a>