What a disappointment. CastAR was probably my favorite contestant for a VR/AR gadget.<p>And the reason is quite simple: I do flight and racing simulators. Anything involving a headset that occludes vision of your surroundings makes it impossible to see your controllers. It's fine as long as you're hands on wheel/yoke/stick and feet on pedals only driving or flying around with a relatively simple car or aircraft, but once you need to reach for the brake balance, landing gear, flaps, engine mode, air traffic control, pit strategy, etc, you need to find the right button. And there are plenty of buttons if you do serious sims.<p>CastAR would have been perfect for building sim pits because you could have a very large display area with the "relatively inexpensive" retroreflector fabric. I was dreaming about a simpit flight deck with aircraft window shaped reflective surfaces.<p>Oh well, I've managed so far with plain old monitors. Maybe will be a better gadget in the future, but none of the current VR gadgets do what I want.
What actually happened here? They had working prototypes. The tech seemed sound, and not at all vaporware. Then it suddenly went quiet.<p>I always thought CastAR would be great for flight simulators with physical controls and instruments.
Glad they gave us backers our money back, but very sad and disappointing they didn't get the product out :*(<p>edit: Best of luck to all those involved. I'm hoping we haven't seen the last of Jeri and Rick.