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Show HN: Calcflow, an open-source complex maths visualization tool in VR

117 pointsby ottomanbobover 7 years ago

13 comments

paultover 7 years ago
Lately I've been wanting a VR tool that does interactive 3D projections of 4D geometry. It's already so counterintuitive, I'm curious if the additional information available when projecting to 3D rather than 2D would allow better intuition for 4D transforms, volume-as-surface, etc. For some reason 4D geometry has always been an annoying obsession for me, like an itch that I can't scratch.
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Libbumover 7 years ago
From the readme it looks like the visualisation is off to the side in a self contained box. What I&#x27;d really want to do is have walk&#x2F;fly through capability to visualise projections of higher dimensional data. Is this possible with your tool?<p>Second question: how many data points can a visualisation be before you start to see noticeable lag?
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sus_007over 7 years ago
IMO, an AR implementation of visualization would be more interactive than a VR. Overall, great job.
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thenomadover 7 years ago
Very neat tool indeed!<p>Is there a binary I can download and run? I don&#x27;t know what version of Unity you used so I don&#x27;t really want to compile myself if I can avoid it :)<p>EDIT - Answered my own question, it&#x27;s available from here: <a href="http:&#x2F;&#x2F;calcflow.io&#x2F;" rel="nofollow">http:&#x2F;&#x2F;calcflow.io&#x2F;</a><p>I&#x27;d suggest you put this on Steam, folks - chances are you&#x27;d make your $100 Steam Direct fee back fairly quickly.
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tlarkworthyover 7 years ago
Wow what a great idea, if you could interact with jupyter in tandem it might actually lead to more powerful data exploration.
zubairqover 7 years ago
As someone building an open source data tool using VR tools I like it that people like CalcFlow are experimenting with this. this is my project: <a href="https:&#x2F;&#x2F;github.com&#x2F;zubairq&#x2F;gosharedata" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;zubairq&#x2F;gosharedata</a>
kokwakover 7 years ago
FANTASTIC! Wish I could have accessed to something like this in my undergraduate journey
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imranqover 7 years ago
This is a great idea - it&#x27;s like the medical demos they use ar&#x2F;vr for but for engineers.<p>Someone should make a VR version for mechanical motions like that How to Make a Car course that was posted here a while ago
carapaceover 7 years ago
The thing I most want from a system like this is low-latency update.
luxover 7 years ago
Impressive to see that this was built in Unity!
azinman2over 7 years ago
Sorry for the skepticism, but what’s the advantage of this being in VR? Seems like a 3D visualization that I can see on a monitor &#x2F; iPhone just as well?
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j_sover 7 years ago
What purpose does the custom license serve? Of all the hills to die on for a project with source available on Github...<p>&gt; <i>This project is licensed under the NANOME VR PRODUCT SUITE</i><p><a href="https:&#x2F;&#x2F;github.com&#x2F;matryx&#x2F;calcflow&#x2F;blob&#x2F;master&#x2F;LICENSE.md" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;matryx&#x2F;calcflow&#x2F;blob&#x2F;master&#x2F;LICENSE.md</a><p>--<p>Digging a bit, it appears this is funded by an ICO, or at least created by a company currently running an ICO? Too bad that basically short-circuits to &quot;smells fishy&quot; to me right now; hopefully they can pull through and build a track record of credibility.
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AlexDangerover 7 years ago
This <i>requires</i> a VR headset? No mouse controls?
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