For all the world-changing humanitarian potential this has, I have to admit my foremost concern is simply: will any two players on the planet finally be able to play games together at a latency of less than 100ms?<p>"But then we thought—hey, let's use it for games!"<p><a href="https://www.youtube.com/watch?v=ooLO2xeyJZA" rel="nofollow">https://www.youtube.com/watch?v=ooLO2xeyJZA</a><p><a href="https://www.youtube.com/watch?v=79L3eJM605A" rel="nofollow">https://www.youtube.com/watch?v=79L3eJM605A</a><p>(Both links are classic 3dfx commercials.)
This made for think, for some strange reason. With satellite communications, are there improvements that could be made to tools like rsync, scp, etc to be really efficient over networks like this?
Starlink is the name of Subaru's .. entertainment? center software? It's not great. It works. Seems a pretty big brand to conflict with though.