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Ask HN: Bought Oculus, know C#, never done game dev. What to build?

1 pointsby dizzy3ggover 7 years ago
I&#x27;ve took advantage of the Oculus deal, I have tons of C# and .net experience but only completed the pong tutorial in Unity and wasn&#x27;t grabbed by it.<p>Any pointers on what to build. My day job is currently writing&#x2F;outsourcing small business&#x2F;intranet applications, so need some fun in my life.

2 comments

PaulHouleover 7 years ago
I&#x27;ve never found any tutorial on Unity to really grab me.<p>It may be too ambitious but I from an artistic point of view I am interested in the ability of VR to put me in the same room as a fictional character<p><a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=53oJdX0SRz0" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=53oJdX0SRz0</a><p>For instance, in VR a character can move close to you or away from you and thus trigger feelings related to your personal space.
tarr11over 7 years ago
If you&#x27;ve never done Unity, you should just go through the 3D tutorials [0]. The component model is different than what you would do in something like asp.net mvc. So, that takes a bit of getting used to.<p>[0] <a href="https:&#x2F;&#x2F;unity3d.com&#x2F;learn&#x2F;tutorials" rel="nofollow">https:&#x2F;&#x2F;unity3d.com&#x2F;learn&#x2F;tutorials</a>