I'm (slowly) working on my own game largely inspired by a previous version of this engine. The repo with the previous version:<p>- [Lallassu/Qake: Qake voxel-engine demo](<a href="https://github.com/Lallassu/Qake" rel="nofollow">https://github.com/Lallassu/Qake</a>)<p>I was really floored by how much functionality was possible with what seems like so little code.
i think the degree to which Three.JS has allowed programmers access to the world of modern 3d is severely understated. If you haven't tried it, go to threejs.org/examples/ and copy and paste some source, it's _incredibly_ simple to start hacking.
Very cool looking game!<p>What's the purpose of the node server in the code (as opposed to just opening the HTML document in a browser)? Do you have plans to use websockets or something to add multiplayer?
It's unplayable on an AZERTY keyboard. On such layout the controls should be: ZQSD instead of WASD.<p>AZERTY layout:
<a href="https://en.wikipedia.org/wiki/AZERTY#/media/File:KB_France.svg" rel="nofollow">https://en.wikipedia.org/wiki/AZERTY#/media/File:KB_France.s...</a>