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Starcraft II goes free-to-play seven years after launch

259 pointsby amqover 7 years ago

16 comments

invalidOrTakenover 7 years ago
Highly recommended. Probably my favorite part is the asymmetrical approaches of the races. Interested in firepower, maneuver warfare, and positioning? You&#x27;ll enjoy the Terrans. Want to achieve the dream of bloodless (for you, anyway) war? Try the Protoss. Want to be an efficient Darwinian nightmare? Pick up the Zerg.<p>It&#x27;s this mix of styles, to the point that the races feel like they&#x27;re in different <i>genres</i>, that makes SCII such a varied game. And that doesn&#x27;t even account for different playstyles <i>within</i> the races.
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staunchover 7 years ago
Digital drug dealers let you have the first one free. That&#x27;s how they get you hooked!<p>I can&#x27;t play Starcraft (or chess, poker) for fear of being sucked into the competition and waking up years later. Gone down that rabbit hole enough to know I&#x27;d regret it.
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tango979over 7 years ago
This is a pretty comprehensive, up to date getting started playlist: <a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;playlist?list=PL37EkmqQJzsj6R8mQ8uBM6X79_b8xjpJn" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;playlist?list=PL37EkmqQJzsj6R8mQ8uBM...</a><p>Also, though slightly dated: <a href="https:&#x2F;&#x2F;www.reddit.com&#x2F;r&#x2F;starcraft&#x2F;comments&#x2F;3s424k&#x2F;starcraft_2_a_beginners_guide&#x2F;" rel="nofollow">https:&#x2F;&#x2F;www.reddit.com&#x2F;r&#x2F;starcraft&#x2F;comments&#x2F;3s424k&#x2F;starcraft...</a>
danharajover 7 years ago
I don&#x27;t have time to play Starcraft these days, but the SC2 API for AI research [0] is a fun place to experiment in reinforcement learning in my spare time.<p>[0] <a href="https:&#x2F;&#x2F;github.com&#x2F;Blizzard&#x2F;s2client-proto" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;Blizzard&#x2F;s2client-proto</a>
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cableshaftover 7 years ago
I should probably go back to playing this. I only got about halfway through the first campaign and never got around to installing heart of the swarm, even though I paid for it (like $20). I enjoyed the game, there&#x27;s just too many damn games out there now vying for my attention.<p>I wonder how much of an effect being free to play will boost its popularity for esports. I know Blizzard was pushing for it.
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ben_jonesover 7 years ago
Blizzard reminds me a lot of Google. Massively successful tech company with gobs of money that found success early and has been enjoying it ever since. They can afford, and have the inclination to, give tremendous attention to detail and it shows in their products on a variety of levels.<p>That said it leads to this weird level of apathy in some parts of their business. They have tremendously talented engineers who do mind blowing work on features they are visibly passionate about. At the same time core business features that are more &quot;boilerplate&quot; tend to receive less effort which leaves to a lot of gripe from their incredibly passionate fanbase.
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giblazover 7 years ago
SC2 is a beautiful game, as a spectator sport and as a competitive activity. I&#x27;ve put about thousands of hours into the game, achieving Masters in 1v1 ranked 8x. I&#x27;ve thought long and hard about what Blizzard could have done to make the game more popular from the get go. Some of my thoughts:<p>1) The multiplayer should have been F2P from the beginning, and the campaign should have been a buyable add-on. Valve was already doing this on top of the in-game paid cosmetics, and Blizzard could have easily copied their business model for SC2. The game was ripe for those kind of additions.<p>2) The original UI was far too heavily focused on 1v1 ranked. The reason games like SC:BW and WC3 had such long-term and widespread appeal was because of how easy the casual modes (custom games, big team games) were to access.<p>3) Blizzard, in an attempt to prevent another Kespa power grab situation, created very restrictive rules for non-Blizzard SC2 tournaments that effectively prevented a large number of independent tournaments from being run. This goes in stark contrast to a game like DotA 2 where Valve put little regulation on independent tournaments which allowed the scene to thrive organically.<p>4) The official tournament system for professional play was terribly implemented from the get-go. Region locking was a very short sighted idea used to give a boost to non-Korean players, but it was wholly irrelevant as Korean players won every tournament anyways and effectively made the early rounds of Blizzard tournaments much more boring and predictable because you would have mediocre foreign players getting smashed by the Korean players. If Blizzard did this again, they should have simply let the &quot;best&quot; players in, regardless of their region. This is why the GSL was always the more exciting tournament - the player base, from top to bottom, was always far more talented than the WCS.<p>5) Implementing MMR decay was a terrible idea - it caused a huge number of competitive players to abandon the game for games like League of Legends and DotA, where they could take a legitimate break from the game and come back and still face similarly talented players. It was good Blizzard went back on this, but they damaged the game&#x27;s competitive playerbase with this move.<p>6) For too long, Blizzard was far too afraid to make sweeping changes to their game in the same vein as DotA or League. As a competitive player, I don&#x27;t mind this much, but to keep players coming back, doing major game altering updates is a guaranteed way to keep your playerbase coming back. Very recently, i.e. with the most previous expansion (Legacy of the Void), Blizzard has been actually doing some serious and interesting changes to the game that I believe will keep it fresh and fun while the core game stays intact.<p>Making the game F2P is great news, and certainly the book is not closed on SC2. I hope Blizzard does not give up on the game now that it&#x27;s F2P and instead focuses on growing the game organically again. SC2 tournaments should have the same hype levels as a major boxing match - everyone who follows esports should at least tangentially be aware of it happening. The game has the potential to be that kind of spectator sport, it&#x27;s just up to Blizzard to keep working on it at this point and keep player interest up as best they can.<p>I still play the game, albeit much less than I used to. If the playerbase started growing again, I would be tempted to put more time in again. It&#x27;s still a great game - it always has been.
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Dowwieover 7 years ago
great! all you have to do is play 10,000 hours to be on par with just about anyone else on the network or face being grieved during a &quot;4v4 newb&quot; match where most of them are nowhere near newb
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rkuykendall-comover 7 years ago
I wasn&#x27;t able to tell from the post. Does this mean me and 2 friends can each download Starcraft II and play a multiplayer game, either against one another, or against 3 other AIs?
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partycoderover 7 years ago
StarCraft is fun. In the latest expansion you can see how the designers worked on making games faster, by starting with more workers and reducing the amount of resources in the map to force players to compete for them, and added harassment units.<p>They also tried to reward micromanagement more, to prevent the phenomenon coloquially known as &quot;the ball&quot;. But in my opinion this still needs adjustment. e.g: the Protoss disruptor needs nerfing, and suicide seeker missiles should not be viable.
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markatkinsonover 7 years ago
I bought all 3, 3 days before it went free. So painful.
aerovistaeover 7 years ago
I for one am still playing Age of Empires II. I am the last of my kind :(
bsderover 7 years ago
I dumped SC2 and will not go back.<p>SC2 always felt like a way to funnel players into the tournaments rather than an actual game.<p>It was &quot;You <i>will</i> play this like 1v1 and you <i>WILL</i> like it.&quot; After my third timed rush mission, that was it. No more.<p>Blizzard can grab cash without me.
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test6554over 7 years ago
The day before I finally broke down and purchased it. Aww yiss.
SN76477over 7 years ago
Blizzard make damn fine games.
gcb0over 7 years ago
software is going downhill.<p>ID software, of DOOM fame, used to release all their games as shareware. and 7 years later release the source.<p>just last week someone got sued by Microsoft or EA (dont really remember) for running a game server they reverse engineered for a game they don&#x27;t even support anymore!
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