Woah, hey, it's me! I wanted to share this on HN but wasn't sure if it was kosher. I guess someone else did it for me!<p>I just started working on these last week and they were very well received on Twitter. Then, to my astonishment, Edward Tufte retweeted it!<p><a href="https://twitter.com/EdwardTufte/status/954537749234765825" rel="nofollow">https://twitter.com/EdwardTufte/status/954537749234765825</a><p>I have one of his books but didn't realize he was on Twitter until that moment. I was blown away.<p>A lot of folks asked to buy one, so I made the page that this HN post links to on Sunday night. Within hours Tufte reached out to buy 3 of them! :-o I have 6 other buyers so far as well. So I've been busy fulfilling these requests and trying to figure out shipping and stuff.<p>Interestingly, about half of the buyers so far are in neuroscience.<p><a href="http://journals.plos.org/ploscompbiol/article?id=10.1371/journal.pcbi.1005268" rel="nofollow">http://journals.plos.org/ploscompbiol/article?id=10.1371/jou...</a>
Very cool! I did a something using bitmaps a few months back ( <a href="https://blog.mattbierner.com/nes-memory/" rel="nofollow">https://blog.mattbierner.com/nes-memory/</a> ) but I really like how he visualized changes here.<p>If anyone is interested in exploring something similar, here's the simple fceux script I used to sample the memory of a running NES game: <a href="https://github.com/mattbierner/NES-Memory-Visualization/blob/master/collector.lua" rel="nofollow">https://github.com/mattbierner/NES-Memory-Visualization/blob...</a>
This actually makes me think of a project I'm currently neck-deep in working on... Taking captured audio hardware register writes (in the form of a VGM file) and having a modern microcontroller actually replay them on an actual NES CPU.
In other words... A hardware-based NES game music player.
(Of course I'm not actually visualizing much, yet.)<p><a href="https://www.youtube.com/watch?v=97jic_WRrwY" rel="nofollow">https://www.youtube.com/watch?v=97jic_WRrwY</a>
<a href="https://www.youtube.com/watch?v=eafaFr9Q_rU" rel="nofollow">https://www.youtube.com/watch?v=eafaFr9Q_rU</a>
This is wonderful! This is kinda like a project I'm working on where we're instrumenting memory accesses across each memory cell in a data structure to be able to visually profile how the data structure is being used.<p>Plotting each cell individually over time had never occurred to me, and I'll definitely try this!
Late to the party, but just wanted to comment that I appreciated the namesake spelled out by social media icons in the footer. Some people put thought into all angles :)
Really cool! Reminds me of distellamap by Ben Fry (co-creator of Processing) - <a href="http://benfry.com/distellamap/" rel="nofollow">http://benfry.com/distellamap/</a>
In reading these comments, I'm surprised about the naivety of typical HN reader with their relationship with the price of art.<p>I mean, a photo only costs like $10 to print an 8x10, why would the artist dare charge $200 or more?
$200 per print from a pen plotter?<p>I'm sorry but unless each print is hand-drawn or something, then $200 is a bit much. Especially if there's masters sitting on a hard drive somewhere.