The idea behind Dark Puzzle was to experiment with a user interface that focuses on voice instead of graphics and visuals, so I thought that a memory game is a good fit.<p>Also, one of the main design goals was to make it as much accessible as possible for vision and hearing impaired players and offer them a similar experience as all other players.<p>So I'd like to hear your thoughts about the game, how to improve it, and how much you think it achieves either of its goals.