http://PlayRelay.io<p>I am a single-founder looking for feedback on my first startup idea called "PlayRelay".<p>PlayRelay is a companion product to Apple's Game Center adding:<p>- a simplified client development (no servers, no knowledge of networking);<p>- hosted, sandboxed game logic referees (JavaScript, V8);<p>- a client/server infrastructure (no P2P, less firewall problems);<p>- player accountability (no quitting a game b/c you are about to lose); and<p>- global single-elimination tournaments (win your state, country, world).<p>There are a number of big players in the iOS multiplayer market including OpenFeint's new PlayTime (announced Sep. 1) and Exit Game's Photon/Neutron.<p>I feel like this is a good niche for a single-founder to tackle and is different from the other offerings. I'm done with the design, 80% done with code, and have started a private beta program.<p>Any thoughts on the ideas and/or pricing? Thanks!