It's not a product. It's a landing page.<p>Could we stop voting stuff like this onto the front page? I'm sure it'll be cool when they actually build it, but right now it's just an hour's worth of brainstorming and 20 minutes of somebody's time in photoshop. There's absolutely nothing to see, so it's not of any value to us now.<p>I know that everybody considers this as a Minimum Viable Product, and that you're supposed to launch something like this for every idea you have. That's cool. And I know you're supposed to get as much exposure to it as you can.<p>But please please please, don't spam up HackerNews with stuff like this. I want to think we're better than that.<p>Can we make a policy of only submitting things that exist?
Ah, a feature chart... The source to Unity3D <i>is</i> available, and it also has a very comprehensive iPhone deployment option. Apps made with Unity3D are still being approved. Unity also released version 2.1 a few months ago that added a ton of features for MMO games: <a href="http://unity3d.com/unity/whats-new/unity-2.1.html" rel="nofollow">http://unity3d.com/unity/whats-new/unity-2.1.html</a>
I wonder how will this runs once you have a half dozen independent objects running around the screen. The extra layer provided by the browser (especially on mobile devices) must cause an enormous hit.<p>From the movie, things look like they have serious lag.<p>I'm hoping this works, could be a great teaching tool.
I'd be happy to see a good canvas JS gamedev middleware. Only one I kind of like, that I've seen, is Akihabara. Do you guys know more libraries worth looking at?
For an engine that's supposed to support mobile, it's sad how I can't submit the "interested" form on my N900. Also odd that I need flash when it's plugin-free.
This actually reminds me of the old Klik&Play software (<a href="http://en.wikipedia.org/wiki/Klik" rel="nofollow">http://en.wikipedia.org/wiki/Klik</a>). I wonder if it's easy enough to use to create a community of its own.
It seems the Aves Engine is more powerful at this point. At least the Video of the dextrose guys shows a lot more stuff going on and it runs much smoother on ipad from the video. Anyways, both seem to be commercial only products.
FYI, we updated <a href="http://rocketpack.fi/engine/" rel="nofollow">http://rocketpack.fi/engine/</a> to use YouTube's HTML5 embed code, which will hopefully make it easier for everyone to see the introduction video.