I got struck by the idea to build a game to teach Bash & *nix.<p>It'd be modelled on classic kung-fu movies where you'd learn with a master (Master Foo, clearly), to battle the evil Master Blub. Badges, leader-boards and all other buzzwords would be present. Have a look - http://banzaibash.com<p>Does it sound like something you or anyone else would find useful? If I could get around 250 preorders that'd be enough to take the time off to build it.
Have you considered selling this as an assessment tool? You'd probably have to drop the Kung-fu theme but that doesn't mean it would have to be boring either.<p>I think a scored and timed test would be really useful to HR departments at large corporations who need to screen technical applicants.<p>One hitch is that with most thing *nix, TMTOWTDI. Do you check for the result or do you check the command typed? Just as an example, your screenshots show the pushd/popd lesson. If prompted to change to my home directory in under two seconds I'd just type 'cd'. To get back to where I used to be I'd type 'cd -'. I never use pushd/popd. If the lesson is presented as 'use pushd and popd to navigate the filesystem' then there's no issue.
I might be inclined to buy it if it was a "pay as you go" model where much smaller amounts of money can unlock the next set of levels.<p>Maybe a model like Project Euler (with paid-stages) would work better? I'd much prefer it to be free of course.
Nice, but I think game-features make sense where the actual learning perhaps is non-existant or not rewarding enough. When learning how to use a shell you have successes along the way anyway and you don't need any score or badge to feel happy.
I'm very intrigued. This is definitely one of the skills I'd like to improve upon. But I'd like to play with a demo episode first before forking over the preorder cash.
interesting idea itself, depends on execution.<p>i'd suggest to highlight that its productivity game for Mac OS console as well.<p>i believe Mac users will more likely pay for that.
Have you checked out Hacker Evolution? Might be a good source of ideas. It also strikes me that £20 may be a tad much to ask for an interactive fiction text game.
Good idea however your site has no news, contact info etc .. nothing apart from an overview of the product and links to paypal .. add some info about yourself at least and I'll cough up £11.99.<p>Good luck!