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Bringing Vulkan everywhere

143 pointsby doppioandantealmost 7 years ago

4 comments

protosteralmost 7 years ago
Correct me if I&#x27;m wrong: 1) this is an effort to provide an abstract graphics API for any OS&#x2F;CPU instruction set 2) it is rust and therefore usable from rust and C(++).<p>If so, great news! Maybe we&#x27;ll one day be free from tyranny of Windows when it comes to gaming. In my ideal world, operating systems should be interchangeable like web browsers and competing to provide the best implementation of an open standard rather than trying to trap developers and users by providing the most enticing proprietary API.<p>Have there been any previous attempts to do this? Any success?
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Lioalmost 7 years ago
Hopefully this will offer some way forward for FOSS software like Blender running on macOS when Apple kill OpenGL off.
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shmerlalmost 7 years ago
So gfx-rs will expose Vulkan frontend?<p>Is there a plan to support GNM backend in gfx-rs?
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bayesian_horsealmost 7 years ago
OpenGL, may you live long and prosper!