I want to start getting into iOS development. I have already done some basics with Android, and want to start on iOS. There are some cousera courses out there, and obviously a lot of Youtube and guides. Is there anything that stands out as being extra effective?
I attended "The Big Nerd Ranch: (<a href="https://www.bignerdranch.com/" rel="nofollow">https://www.bignerdranch.com/</a>) back in like 2001. It was in a remote resort in Georgia. They only had 3-4 employees, IIRC. It was a heads down week, focused, touch. Aaron was amazing and often stayed until 11pm - Midnight because we all were still up implementing what we were learning into personal projects.<p>I remember that class had folks from all walks of life. A guy who owned an auto-body place, an M.D, a stock broker, Los Alamos Labs, IIRC. My memory is a bit fuzzy here but there were only 8 of us.
Start by making an app you want, then when you get stuck on a certain feature (eg: how to get GPS location?) then you google / stack overflow it. After completing multiple apps, you should have a long lasting grasp on multiple iOS dev concepts.
I tried to build an app and then googled each problem I hit (How to display a button on iOS. How to change label text on iOS. How to play a sound in iOS...). A few apps later and I had a decent grasp on a lot of concepts.
Start simple and get something on your phone - that's how I did it. My personal opinion: stick to official iOS developer documentation and code samples first. That way you'll get a good feeling how e.g. Swift should be used.<p>My mistake was reading too much open sourced code on Github and adapt a lot of bad coding habits.<p>The Stanford courses are great too
<a href="https://itunes.apple.com/us/course/developing-ios-11-apps-with-swift/id1309275316" rel="nofollow">https://itunes.apple.com/us/course/developing-ios-11-apps-wi...</a>
One of the ways I learned was through examples provided by Apple. What I would do is download the example, see how it worked and then change something small. Once I fully understood how that feature/component/class worked I would re-implement it with whatever logic I wanted to use in my own application.<p>This has worked for pretty much any mobile project I've done. I'm currently doing the same thing with ARKit + Vision framework.
Went from Android to iOS too.
Basically did a lot of back and forth between Stack Overflow and Xcode. Apple documentation was pretty helpful too, I wish I had more time ingesting it.
I'd recommend making lots of small projects to experiment one thing at a time. Then build your bigger projects from those small blocks.
I think the iOS Books from Big Nerd Ranch are really worth the money. Just build an app while you are reading it, and at the end you should have a solid fundament to continue learning.<p>Also the Stanford online courses are really really good.<p>But dont mix to many sources.
<a href="https://www.letsbuildthatapp.com/" rel="nofollow">https://www.letsbuildthatapp.com/</a> is pretty good, good place to start and get intermediate understanding.