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Show HN: A raytracer to shade, plot, and 3D print topographic maps in R, part 4

4 pointsby tylermwover 6 years ago

1 comment

tylermwover 6 years ago
Author here: this is the fourth entry in a series of posts where I describe the development the R package `rayshader`.<p>Previous posts:<p>Part 3<p><a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=17697046" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=17697046</a><p>Part 2<p><a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=17424061" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=17424061</a><p>Part 1<p><a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=17065264" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=17065264</a>