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Show HN: A UI for generating WebAudio code

38 pointsby ISNITover 6 years ago

5 comments

mrspeakerover 6 years ago
Very cool! I&#x27;d recommend changing the default oscillator. 1000hz sine wave becomes aggravating extremely quickly! Maybe 500hz (lower?), and 0.05 gain? Or at least a filter after the oscillator.<p>But I really like this idea - you could take it much further (I&#x27;m sure you plan too!) From a UX perspective I think most people will run quickly from this page, because unless you understand modular synths it will be very daunting to figure out how to make something that sounds nice. A dropdown with some defaults would at least let them play to get an intuition of what&#x27;s happening.<p>I&#x27;d also make it easier to see how to add nodes - it&#x27;s quite unintuitive at the moment. And a panic button to stop&#x2F;play sound... The more I tried to make the sound quieter, the louder I accidentally made it!<p>But again, super cool idea - it would be great to make a SFXR&#x2F;BFXR-type sound effect generator that would spit out web audio code!
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madmonkover 6 years ago
Thanks for this! I&#x27;ve been looking for something like this for a while now. I&#x27;ve made a couple ambient music generators that utilize webaudio and have been looking for something like this to generate new timbres. If you&#x27;re interested my 2 generators can be found here...<p><a href="https:&#x2F;&#x2F;madmonk13.github.io&#x2F;relax&#x2F;" rel="nofollow">https:&#x2F;&#x2F;madmonk13.github.io&#x2F;relax&#x2F;</a><p><a href="https:&#x2F;&#x2F;madmonk13.github.io&#x2F;musicforspaceports&#x2F;" rel="nofollow">https:&#x2F;&#x2F;madmonk13.github.io&#x2F;musicforspaceports&#x2F;</a><p>The first one is more of a proof of concept where as music for spaceports is much more feature complete.<p>Thanks again!
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akxover 6 years ago
Trying to change a gain node to a biquad filter seems to do nothing.
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kowdermeisterover 6 years ago
How to do anything in this? Add node or edit code?
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bluetwoover 6 years ago
Nice and simple!