I don't have any advice about it but just wanted to mention that Blender is also a video/audio editor with lots of filters and keyboard shortcuts out the wazoo. After making 3D models for a couple years, it blew my mind to hit the dropdown menu and go from "Default" to "Video Editing" -<p>See <a href="https://danielpocock.com/quick-start-blender-video-editing" rel="nofollow">https://danielpocock.com/quick-start-blender-video-editing</a>
> First, I tried free software alternatives, including Kdenlive, OpenShot, and a few more. Unfortunately, the audio effects available were a bit disappointing. I use, at a minimum, normalization and a noise gate. Having a good compressor is a plus.<p>Audacity + Davinci resolve are fantastic. Both free and both available in Linux/Mac/Win<p>And both have noise reduction and compression that the author wants.
It's really great to see a working proof-of-concept of the declarative GTK wrapper. That kind of thing is sorely needed for compiled native applications.
> First, I tried free software alternatives, including Kdenlive, OpenShot, and a few more. Unfortunately, the audio effects available were a bit disappointing. I use, at a minimum, normalization and a noise gate. Having a good compressor is a plus.<p>This alone is a great problem to solve. Interested to hear defaults for normalization, noise gate, and compressor.
Nice, I have to record a course next month and I read about Komposition on Twitter once, but I forgot the name and couldn't find it anymore.<p>I will try it, but I ha e the feeling that I don't have the patience to record audio and video sperately.