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Ask HN: How reliable is PhoneGap to develop Native Apps?

11 pointsby ashitvoraover 14 years ago
I am trying to port a desktop web app to native iphone app but wanted to have your opinion, how reliable PhoneGap is for developing full fledge native app.

5 comments

dave783over 14 years ago
Phonegap was easy to setup and get going with.<p>I made the mistake of testing the app out on an iPhone 4 as I was developing it. Once it was finished, I tried it on my friend's iPhone 3G, and it was extremely slow and unresponsive to clicks.<p>I added all the possible optimizations that I could find people recommending on the web, but using the app on a 3G phone was still a horrible experience. Be sure to test your app on a 3G phone as you are developing it to test performance.<p>In retrospect, I should have taken the time to learn Obj-C and build a native app.
kingofspainover 14 years ago
I've used PhoneGap to build an app not so long ago. I had a few early niggles getting it set up but those were mainly down to myself (I'd never used a Mac until then).<p>I did have to leave out a few features I would've liked due to it running too slow (same app rebuilt in Titanium is much faster) but overall it was a pleasant experience and the mailing list is very helpful &#38; friendly.<p>The only things that pushed me to Titanium were the speed issues with the more complex stuff I was doing (perhaps my fault?) and the fact that Titanium enables you to use proper native widgets rather than simulating them with jqtouch or whatever - This was <i>massive</i> for me but no one in the real world has ever noticed :)
naderover 14 years ago
We just completed a Titanium-based-App for iOS and Android and are much more happy with the result than we would have been with PhoneGap, what we used earlier for apps. Titanium is not only more powerful and speedier but also makes development cleaner and flexible.
sainttexover 14 years ago
I started building apps for Android and iPhone simultaneously with a very early version of PhoneGap. The latest versions require less hacking to get up and running. It was very straight forward to get solid apps done on both platforms.<p>Out of the three apps out for iPhone and Android there have been no crashes and no complaints from users on bugs or unreliability. The apps make use of hardware (camera, gps and a few other things) as well as interfacing with a RoR backend for user systems, data syncing and upload pics taken in-app.<p>All in all, I've had no problems with it even after digging pretty deep into it and testing on Android 1.5-2.2 and old iOS through the latest versions.
borismusover 14 years ago
I just packaged an HTML5 game today. What do you mean by "reliable" though?