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Ask YC: Do young people care about a nice visual designed websites?

8 pointsby carlosabout 17 years ago
Hi, I am about to launch a new site addressed mainly to teenagers. As I like nice visual "look and feel" sites, I usually spend lot of time on this issue, compared with i.e. programming, etc. This effort usually ends up delaying an almost ready to launch site (from the development point of view).<p>Do you think that nice visual designed sites are appreciated by most people (specially young people) or it is a secondary issue?.<p>I am asking this question because I am starting to think that nice designs are only appreciated by designers and not for the average user.

13 comments

brlewisabout 17 years ago
I think you're asking the wrong question. It isn't so much the age that matters. Ask what kind of relationship they have with your site.<p>Search results can look plain. Classified ads can look ugly. Someplace associated with their own identity needs to look great.<p>More on my experience here:<p><a href="http://ourdoings.com/2008-02" rel="nofollow">http://ourdoings.com/2008-02</a>
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izak30about 17 years ago
I'm going to be a little contrary to some of these other guys:<p>Good design is very important. However: Usually, if you're the first in that space, poor design is tolerated (arguably MySpace) If you're not the first in the space, you need a 'better mousetrap' which can be the same features, and a better design in some cases. Virb has excellent asthetics, and a great user-feel, but it didn't take off like myspace or Facebook, so obviously design is not the most important thing either.<p>It's all a matter of perspective, and what is important to your site. I would say, if you have the money, hire a good, professional web designer.
babulabout 17 years ago
good design will attract people, good usability will keep them. I say focus on simple usuability first, then graphical niceness.
pchristensenabout 17 years ago
Take a look at "Emotional Design" by Don Norman (<a href="http://www.amazon.com/o/asin/0465051359/pchristensen-20" rel="nofollow">http://www.amazon.com/o/asin/0465051359/pchristensen-20</a> )<p>The thesis is that if you present people with two [websites, machines, etc] that function identically but one is beautiful, people will be measurably better at using the pretty one, and they'll enjoy the experience more too.
leeabout 17 years ago
Here are some rules of thumb that may help guide your approach.<p>In my experience, you need to divide up your problem into two different issues to solve: design and branding. Design for functionality and smoothness of user experience. Brand so that your audience relates well to your product.<p>A lot's been written about good design. Yes, teens definitely respond to it. If a site's hard to use, they have the attention span of hummingbirds and if you cause an engagement failure because of poor usability, they'll be gone and won't return. Above all else, focus on making your site easy to use and the user experience seamless.<p>Branding depends on your audience's demographic. Most teens have developed a strong enough, though flexible, identity to be attracted to some things and repelled by others based on their perceived sense of who they are in their greater and lesser social ecosystems. You might be interested in reading everything danah boyd (intentionally lowercase) ever wrote, most especially "Viewing American class divisions through Facebook and MySpace" here: <a href="http://www.danah.org/papers/essays/ClassDivisions.html" rel="nofollow">http://www.danah.org/papers/essays/ClassDivisions.html</a><p>In general, people, no matter what their age group, adapt to symbolic systems they're immersed in. Kids in gradeschool can glance at a page in a textbook and from the fonts, point size, layout, graphics, tell you precisely whether it's a third grade book or a fourth grade book, and therefore whether it's for them or not. (The same goes for someone looking at a full page ad in The New Yorker - font, point size, color choices, etc..) Higher income demographic kids are exposed to high end design by the time they're in their teens and have a more positive response to it than kids without the opportunity and exposure to design. In my own work with teens, non-college bound teens find Facebook's design BORRRRRING! [picture an entire class of kids singsonging that in unison] They tolerate a _lot_ of busy-ness and chaos on a page and will jump onto MySpace whenever your back is turned.
maxwellabout 17 years ago
I'm a borderline young person, so I guess I can comment. Good aesthetics and good content seem circular. If a site looks good, I'm probably more inclined to look around, bookmark it, or contribute to the content. Conversely, if the content's good on its own, that might give it the popularity that spurs some visual improvement. A lot of popular sites weren't particularly pretty when they launched/grew (take Facebook), and some still aren't. But if it's a user-driven site, people might be less inclined to contribute information or come back in the first place if its ugly. So, I generally try not to separate the two in my own work. Form and function follow each other around.
axodabout 17 years ago
I think there are examples on both sides that are successful.<p>The iPod is fantastic design. Myspace is absolutely hideous design.
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hugovabout 17 years ago
Visual design is a key, integral part of "look and feel" and usability. I would argue that even if you ask your users and they tell you they don't care about the aesthetics, they actually are influenced at some level by them. People (including me) are more likely to continue to use and contribute to a well-designed and attractive site.
jdavidabout 17 years ago
there are a couple of ways to look at it, but you first need to figure out what you are selling. in the case of myspace, they were creating a place for people without web skills and money to have a social website, it was geocities2.0 and if someone at geocities was paying attention, they should have come up with the idea. the ipod on the other hand was designed to have every sales advantage over every other MP3 player, and at launch, IT DID. the iPod was smaller, easier to use, had a larger hard drive, and it was cheaper; Jobs was able to sell the iPod cheaper than other MP3 players because he knew that he could make the money up in the online store, so if Apple broke even on the device, he would make it up later. So Apple had more in common with selling a Starbucks Coffee, than selling a piece of hardware. Apple became a music experience vendor.<p>Dyson sells vacuum cleaners as an experience vendor too.<p>How are new cars sold? Are they a total experience sale, or are they a hardware sale?<p>How are used cars sold? Are they a total experience sale, or are they a hardware sale?<p>If your site is an experience sale in a developed marketplace, you may need to think about design "now," however, if your device is a time saver, or is new in its marketplace, you should be able to iterate the design over time.
m0ntyabout 17 years ago
I love good design, but I've noticed recently that many people don't care that much. The company I'm freelancing for keeps buying programs which look like they were designed by a monkey (eg, clipart icons, garish colours, poor alignment of elements, graphics <i>literally</i> done in MS Paint) and nobody except me seems to give a damn. If your product is a good one, don't sweat the design too much. If people use it and like it, you can enhance the design later.
challenjerabout 17 years ago
My partner &#38; I wrestled with the same issue -- craigslist is fugly but functional, etc. Does depend on audience, but we're following Mint's path. First pass was functional but bad UI (probably an extension of the prototype), then they got $4M and voila. If you're asking for all their financial data, it probably can't look like MySpace.
wenbertabout 17 years ago
Good design and good user-interface. Nothing is more annoying than sites with awesome design but bad UI...
misterbwongabout 17 years ago
I think it depends on what you mean by "nice designs." Personally, I have a (pretty low) bar that's set in my head. If the design doesn't meet that bar, the website gets relegated to the "mom and pop" bin. If it passes the bar, I will usually give it more consideration.