Fantastic news, long hoped for.<p>I think the following features are key:<p>- Unobtrusive DRM<p>- Anticheat<p>- Player profile<p>- Item store/marketplace<p>- Cloud save<p>- Basic matchmaking for multiplayer (linked to profile)<p>- Mod workshop<p>- Asset bundle support for patching<p>- DLC support<p>- Works in China<p>- Complete UI support include Title name support for multiple languages<p>- Limiting the number of games being launched to about 1-5 per day, and showing all of them somewhere<p>The last point is particularly critical. We want to absolutely avoid the situation that Steam is in: flooded by low-quality launches that undermine the basis of the store. If there is an upfront listing fee to get into the curation queue, it should be $2000+, partially recouped (eg. $1000 recouped) if the curation attempt fails, or the game sells beyond a certain threshold.